Women in Classical Video Games (IMAGINES – Classical Receptions in the Visual and Performing Arts)

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Management number 233436040 Release Date 2026/06/27 List Price $12.01 Model Number 233436040
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Despite the prevalence of video games set in or inspired by classical antiquity, the medium has to date remained markedly understudied in the disciplines of classics and ancient history, with the role of women in these video games especially neglected. Women in Classical Video Games seeks to address this imbalance as the first book-length work of scholarship to examine the depiction of women in video games set in classical antiquity. The volume surveys the history of women in these games and the range of figures presented from the 1980s to the present, alongside discussion of issues such as historical accuracy, authenticity, gender, sexuality, monstrosity, hegemony, race and ethnicity, and the use of tropes. A wide range of games of different types and modes are discussed, including platformers, strategy games , roguelikes, MOBA, action RPGs, and story-driven romance mobile games. The detailed case studies presented here form a compelling case for the indispensability of the medium to both reception studies and gender studies, and offer nuanced answers to such questions as how and why women are portrayed in the ways that they are. Read more

ASIN B0B2JBNGNG
XRay Not Enabled
ISBN13 978-1350241947
Edition 1st
Language English
File size 8.3 MB
Page Flip Enabled
Publisher Bloomsbury Academic
Word Wise Enabled
Print length 275 pages
Accessibility Learn more
Screen Reader Supported
Part of series IMAGINES – Classical Receptions in the Visual and Performing Arts
Publication date August 11, 2022
Enhanced typesetting Enabled

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